Etoprostostatus
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Герои Robots. Robots are might heroes with following skills: 2 attack; 2 defence; 1 power; 1 knowledge. | Cyborgs. Cyborgs are magic heroes with following skills: 1 attack; 1 defence; 2 power; 2 knowledge. | Sully. Specialty: Ancient Cyborgs. basic scouting basic leadership | Gegnar. Specialty: Firewall. basic wisdom basic eagle eye | Nel. Specialty: Constructors. basic luck basic armorer | Ammon. Specialty: Haste. basic wisdom basic mysticism | Arnold. Specialty: Battle Robots. basic leadership basic offense | Loilin. Specialty: Magic Arrow. basic wisdom basic first aid | Ilvah. Specialty: Medu-Crusaders. basic offense basic armorer | Brad. Specialty: Stone Skin. basic wisdom basic sorcery | Ranogard. Specialty: Assault Robots. basic tactic basic artillery | Rebecca. Specialty: Bloodlust. basic wisdom basic intelligence | Sylvia. Specialty: Cyborgs. basic resistance basic armorer | Darius. Specialty: Disrupting Ray. basic wisdom basic scholar | Nirick. Specialty: Engineers. basic ballistic basic offense | Delta. Specialty: Estates. basic wisdom basic learning | Manus. Specialty: Medu-Crusaders. basic pathfinding basic logistic | Merogriam. Specialty: Estates. basic wisdom basic estates |
Юниты 1. Candidate / VeteranCandidates are desperated deserters from human armies . They are blinded by machines' power so much, that, they want to become machines . Candidates, who lost their hands or legs during battle have big chances to become Veterans. Attack: 5 Defence: 2 Shoots: - HP: 10 Damage: 1-3 Speed: 4 Cost: 80 Growth: 10 (+10) Sp. Abilities: (none)
| Veterans are fight-experienced people with metal parts of body. But it doesn't (to their suprise) change their status from 'cannon fodder'. Attack: 5 Defence: 4 Shoots: - HP: 10 Damage: 1-4 Speed: 5 Cost: 100 Growth: 10 (+10) Sp. Abilities: Machine |
2. Azer / TaskmasterAzers are fire dwarves, who know secrets about creating great weapons and armors. Their almost burning skin allow them to block fire magic attacks. Attack: 6 Defence: 6 Shoots: - HP: 20 Damage: 2-4 Speed: 4 Cost: 180 Growth: 8 Sp. Abilities: Fire magic resistance. | Taskmasters are fire dwarves too, but their age and experience allow them to gain higher rank. Due to this fact, they can use distance weapons. Attack: 6 Defence: 7 Shoots: 8 HP: 20 Damage: 3-4 Speed: 6 Cost: 240 Growth: 8 Sp. Abilities: Fire magic resistance; shooting |
3. Battle Robot / Assault RobotBattle Robots are mindless machines, who have only one aim - decimate enemies. They have special poison-sprayer. Attack: 8 Defence: 7 Shoots: - HP: 22 Damage: 4-7 Speed: 7 Cost: 300 Growth: 6 Sp. Abilities: 2-hex attack; Machine.
| Assault Robots are upgraded by Constructors in their towers. Uploading special modules increases their combat abilities. They use grenade launchers, which provide 50%-chance to annihilate enemy city walls. Attack: 8 Defence: 8 Shoots: - HP: 30 Damage: 5-9 Speed: 8 Cost: 360 Growth: 6 Sp. Abilities: 2-hex attack; Machine, Total Annihilation.
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4. Constructor / EngineerConstructors live in their small towers near city hall and tavern. Their knowledge allows them to build robots and repair cyborgs. They are the only citizens of Modern Forge, who have some rights and are not machines. Attack: 8 Defence: 8 Shoots: 12 HP: 30 Damage: 6-7 Speed: 5 Cost: 420 Growth: 4 Sp. Abilities: Shooting; no melee penatly. | Engineers are the most important part of the army of Modern Forge. No flying units forced Engineers to think about new way of getting inside enemy city. They created grenade launchers, which destroy walls in a few seconds. Attack: 9 Defence: 9 Shoots: 24 HP: 40 Damage: 6-9 Speed: 6 Cost: 500 Growth: 4 Sp. Abilities: Shooting; no melee penatly; strike twice. |
5. Medu-Crusader / Master Medu-CrusaderMedu-Crusader are next creatures enslaved by machines. Engineers had taken corpses of medusas and humans and created a horrific monster(and mentally unstable), who is able to leave from his enemy only... ...a mash. Attack: 15 Defence: 11 Shoots: - HP: 80 Damage: 11-15 Speed: 9 Cost: 640 Growth: 2 Sp. Abilities: (none)
| Master Medu-Crusader are special-trained chosens, who don't fear even death. Maybe it's a reason why they attack with such fury and rage... Attack: 16 Defence: 14 Shoots: - HP: 100 Damage: 13-17 Speed: 10 Cost: 720 Growth: 2 Sp. Abilities: No enemy relation.
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6. Cyborg / Ancient CyborgCyborgs are something like medieval nobility. They own huge apartments above the marketplace. Although being pure machines, they are able to think like humans. Attack: 17 Defence: 14 Shoots: - HP: 150 Damage: 21-29 Speed: 6 Cost: 1600 Growth: 1 Sp. Abilities: No enemy relation; Machine. | Ancient Cyborgs are the most important creatures in Modern Forge's infrastructure. In their hands are power and might. Attack: 18 Defence:17 Shoots: - HP: 180 Damage: 24-36 Speed: 7 Cost: 2100 Growth: 1 Sp. Abilities: No enemy relation; Strike twice; Machine. |
7. Dreadnought / Immortal OneDreadnoughts are powerful machines made by Engineers to smashing, crashing, cuting and plundering surroundings. Their thick armors are able to withstand many hits and they are rarely pierced. Attack: 21 Defence: 21 Shoots: - HP: 300 Damage: 35-50 Speed: 4 Cost: 3000 Growth: 1 Sp. Abilities: Machine. | Immortal Ones - this name has not been taken from nowhere. Immortal One can destroy one average town alone. People, who survived attack like this describe, that they have seen a machine, which couldn't be destroyed. Attack: 27 Defence:27 Shoots: - HP: 400 Damage: 40-60 Speed: 6 Cost: 5000 + 2 mercury Growth: 1 Sp. Abilities: Machine. |
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Спасибо сказали:Bes, Nirael, IQUARE, Agar, Vade Parvis, FCst1, lion-killer, Adept, packa, Berserker, M.A.K.C.
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