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История благодарностей участнику XEL. Спасибо сказали: 40891
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08 Mar 2011, 23:17 Герои
Цитата(Flashback @ 08 Mar 2011, 22:21) *
а у кирь прям такая легонькая щетинка есть.

Ее, кстати, в четвертой части в мужика отретконили. Ну/ или это она из соответствующего фонтана попила smile.gif
Vade Parvis
08 Mar 2011, 13:44 Общегеройский флуд
Обсуждения не по теме
Если честно, JVC никогда особо не интересовался интернет-коммьюнити и тому подобными сообществами фэнов. Даже когда началс дебилизм вокруг Форджа в качестве "официального голоса" от них с Фултоном (главных тогда по разработке игр M&M вообще и AB в частности) выступил Фултон (FAQ по Форджу и смежным темам).

Я нашел (через Цефеуса) страничку JVC в одной из западных соцсетей, но там полная рега платная sad.gif

Цитата(Lost In The Void @ 08 Mar 2011, 12:56) *
Вот смотрю я на аватарку tolich'а и чувствую неуловимое сходство rolleyes.gif

Allan Tolberti
07 Mar 2011, 17:54 HoMM: SF vs F
вечная война
Цитата(Throutle @ 07 Mar 2011, 17:51) *
Блин, Ксел, ты меня расстроил, я только собрался погамать, а она, зараза, на ПС2, теперь надо искать эмуль и джойстик, чтоб покомфортнее...
)))

Septimus, Kastore, Throutle
07 Mar 2011, 15:40 Судьба элементалей
Цитата(Лорд Хаарт @ 07 Mar 2011, 00:35) *
Не, Акваландар и Пираннаст точно не так выглядели. Или кто-то опять игрался с моими кристаллами памяти.

Нет так. Инфа 100% из восьмерки. Видимо, да, кто-то что-то с твоими Кристаллами набедокурил. К тому же: четыре главных Лорда обладают способностью менять свой размер и в некоторой степени форму.

создали планету Энрот. Инфа 99,999% процентов, что причиной объединения стало, собственно, порабощение всех элементалей Гралкором (см. мануал M&M2)


Цитата(Лорд Хаарт @ 07 Mar 2011, 00:42) *
эпично проткнуть баальшим мечом

Хинт: Письмо Сильвертонгу wink.gif
ArtisanDen
07 Mar 2011, 15:31 Флуд по игре M&M6
Кстати, у Сплетника очень забавные тексты: скажем, что Николай собрался строить мост от Нового Сорпигала до Миста, или что Хампфри возглавляет Баа smile.gif
tolich
06 Mar 2011, 22:33 Герои 6
Говорим обо всем
Цитата(etoprostoya @ 06 Mar 2011, 22:29) *
laugh.gif Универсальное возражение по любому спорному вопросу о Героях любой части, начиная с третьей:
Цитата
Пусть сначала Forge вернут.


You have done well in your training, initiate, and have learned much. Therefore, I hereby promote you to Priest of the Temple of Baa.
Grand Elf, tolich, feanor, Haart of the Abyss, Etoprostoya, Foster, Allan Tolberti
06 Mar 2011, 21:15 покоряем VARN
все что необходимо знать о первой части
Цитата(tolich @ 06 Mar 2011, 20:59) *
Кажется, в M&M II он является единственным человеком, который может обучить заклинанию своего имени.

Там его вообще не показывают, только пишут (не цитирую) "Вы встретили Ллойда, он дал вам свой Маяк со словами: "Он был полезен мне, пригодится и вам".

По идее да: никакого другого способа достать Маяк Ллойда в двойке я не встречал, только непосредственно у Ллойда.

Что примечательно, в оригинальной Дилогии для кастования некоторых заклинаний (в основном, высокоуровневых и особой крутых) нужны были Gems. Для прочих нужны только спеллпоинты.

Цитата(tolich @ 06 Mar 2011, 21:04) *
Кстати, насчёт Ллойда: мне кажется, это тот парень, с рассказа которого начинается руководство Might and Magic II.

Не, то Гвиндон Юный, ученик Корака. Он,
один из НПС в Королевском Дворце (мы застаем его когда он собирается для переезда к Лорду Пибади).
IQUARE
06 Mar 2011, 21:02 покоряем VARN
все что необходимо знать о первой части
Цитата(LuNA @ 06 Mar 2011, 20:49) *
эмм.. а чо за девайс такой ?

Когда партия
"пришельца" в пустыне, дается выбор как на него отреагировать: положительно, нейтрально или отрицательно. Если выбираем отрицательно - нам кранты, если нейтрально - ничего существенного (ЕМНИП) не происходит, если положительно - он дает нам хинт: мол, наш пленник сбежал и, наверное, замаскировался под кого-то из знати. Также в этом случае его девайс увеличивает одному из персонажей интеллект на +4

Цитата(LuNA @ 06 Mar 2011, 20:49) *
кстати никогда не задумывался кто такой этот Лойд, и вроде никаких упоминаний о нем нигде не встречал, было бы интересно подробнее узнать

Ллойд
один из ассистентов Корака в его лаборатории-пещере (которой Корак владел во время своего служения Верховным Жрецом в Королевском Дворце). Когда Шелтем в спешке вырвал Кораку модуль памяти, он запер самого Корака в его же Пещере, которая заполнилась вышедшими из под контроля нежитью и монстрами. Только Ллойд остался, схоронившись в Пещере. Он был известен как доблестный и гениальный волшебник, изобретатель могущественного заклинания - телепортационного Маяка своего имени. В M&M2 его можно найти у входа в Пещеру (с внутренней стороны), он дает партии Маяк. Учитывая, что его Маяк есть на разных мирах, Ллойд вполне явно был тем самым вторым агентом Древних, посланным забрать Шелтема с Терры, собственно, "пришельцем" из единицы: на основной КРОН последовал вместе с Кораком, когда туда Шелтем убег.
Haart of the Abyss
06 Mar 2011, 20:12 Кино
Киноманы, вам сюда
tolich
05 Mar 2011, 18:46 Архив удалённых постов темы "Герои 6"
восстанавливаем справедливость
Так или иначе, на экране выбора стороны Ламанда, и жена Айронфиста из мануала вполне на нее похожа. Да и к тому же, вполне закономерно, что после своего поражения Ламанда заключила династический брак с ним: все-таки Морглин не опустился бы до того, чтобы лично убить женщину.
Foster
05 Mar 2011, 18:40 Архив удалённых постов темы "Герои 6"
восстанавливаем справедливость
Цитата(Лорд Хаарт @ 05 Mar 2011, 18:30) *
Цитата
изображена черноволосая волшебница
Цитата
No, it's alright. I guess you wouldn't know. Where I come from, most of the Sorcerers are raven haired.


Да пребудет с тобой портрет Ламанды на выборе стороны в Героях 1 smile.gif

К тому же, вполне логично: недаром же Роланд и Арчиьбальд магией так увлеклись wink.gif
Foster
05 Mar 2011, 17:22 Архив удалённых постов темы "Герои 6"
восстанавливаем справедливость
Белый Волк на щите Килбурна изображен в память о Замке Белый Волк, резиденции рода Айронфистов в Варне 4. Потомком этого рода являлся Морглин Джерико Айронфист, одним из ближайших соратников которого и был Лорд Килбурн.
tolich, Foster
05 Mar 2011, 17:01 Герои 6
Говорим обо всем
Жаль, конечно, но имхо если нормально реализуют постройку зданий, найм и т.п. нужды в нем и нет
Lost In The Void
05 Mar 2011, 17:00 Герои 6
Говорим обо всем
Цитата(Montevideo @ 05 Mar 2011, 02:16) *
А вообще, плохо зделано тупо, нирикамендую игру с такой безвкусной архитектурой.

Толсто.

Цитата(Лорд Хаарт @ 05 Mar 2011, 02:33) *
Щит чуть повыше обведённого (с волчьей физиономией) тоже не с потолка взять, а из ММ6-7.

M&M: Book One, если копать еще глубже wink.gif

Цитата(Foster @ 05 Mar 2011, 08:30) *
но очевидно, что имеют отношения к лордам графств Волка и Грифона.

На обведенном таки лев (герб континентального королевства Энрот), см. Герои 2 и M&M6.
tolich
03 Mar 2011, 19:40 Герои 6
Говорим обо всем
Кристаллы должны быть изумрудные. Абсолютные Приключенцы гарантируют smile.gif
Kastore
03 Mar 2011, 18:04 Флуд Героев
Флудите на здоровье!
Цитата(etoprostoya @ 03 Mar 2011, 17:48) *
Взять хотя бы твою реакцию на слова Шурупа.

Я отрицательно реагировал на слова Шурупа, да. И не стыжусь этого, потому что те слова Шурупа были полным бредом, причем в высшей степени иррациональным, потому как глупо судить о сюжете игры, с которой знаком лишь по наслышке.
tolich, Foster, Allan Tolberti
03 Mar 2011, 16:29 Флуд Героев
Флудите на здоровье!
Цитата(etoprostoya @ 03 Mar 2011, 09:41) *
Не надо превращать M&M в религию, Ксел.

Lolwut? Я, конечно, понимаю, что на ДФаче уже давно модно приписывать мне то, чего я никогда не говорил (то, что я считаю себя "самым главным Гуру по лору", например), но это уже вообще все рамки переходит =/

Вы, уважаемые, где-то видели, что я "превращаю M&M в религию", говорю, что "все без исключения должны знать лор" и тому подобное? Едва ли. Так что, будьте так любезны - прекратите нести подобную чепуху. Нравится ли мне вселенная M&M и ее lore? Безусловно. Значит ли это, что для меня это религия или что-то подобное? Отнюдь. Говорил ли я, что если команда разработчиков делает новый город по Героям 3 как часть оригинального мира, то им лучше бы ознакомиться с lore этого мира? Конечно, и не отказываюсь от своих слов. Мое "гиковство" по M&M даже близко не стояло с гиковством, скажем, толкинистов или trekkie. Так почему же я не могу увлекаться интересной мне fiction-вселенной без того, чтобы мне тыкали носом в то, что я якобы "превращаю это в религию" и тому подобный бред?

Как-то раз встретил в описании одного из сообществ по TES хорошую фразу: "сообщество для людей, для которых это мир, в котором живет их фантазия". Не понимаю, чем M&M в этом плане обязана отличаться и быть хуже. Так что уж будьте так любезны: не перекладывайте на меня свою антипатию к sci-fi составляющей этой вселенной (или из-за чего вы там подобные заявления делаете) и не высказывайте мне претензий в том, чего я не говорил и не делал.
IQUARE, tolich, Господин Уэф, Foster, Allan Tolberti
03 Mar 2011, 15:12 Киберфлуд
Тема №2
Точно. Но суть-то от этого не меняется.

Да и не хотелось бы ассоциировать такого великого героя как Кастор с Фемто.
Kastore
03 Mar 2011, 01:24 Флуд Героев
Флудите на здоровье!
Цитата(Shurup @ 03 Mar 2011, 01:18) *
Но ответь, Гуру, почему так получилось, что Цербер и Кентавр в МиМ совпадают с Цербером и Кентавром из греческой мифологии?

facepalm.gif Где-то в мифических "канонах фэнтези" или "канонах фантастики" написано, что им этого нельзя?

Навскидку в той же Вахе 40k на мирах ушедших эльдаров есть аналоги фэнтезийных драконов и пр.
Doomђammer, Господин Уэф, Foster, Allan Tolberti
02 Mar 2011, 20:04 Герои 6
Говорим обо всем
Цитата(lion-killer @ 15 Dec 2010, 01:21) *

Сопляку есть у кого поучиться:
nosferatu
02 Mar 2011, 19:38 Общегеройский флуд
Обсуждения не по теме
Всегда было интересно, кстати, кто это все-таки: гоги или кригане. Есть черты и от тех, и от тех. Наверное, просто "картиночный монстр".
tolich
01 Mar 2011, 20:24 Герои 6
Говорим обо всем

Вспомнилось biggrin.gif
Agar
01 Mar 2011, 15:48 Музей мира M&M
наиболее приоритетны — Heroes III
Цитата(Пророчество Облаков Ксина @ Ньюкастл)
Golem, Terror, and Yak it’s told
have credits for King to hold.

The Clerics of Yak you must outwit
Taxman then must have his bit.

Five for your keep is not too dear
since Taxman gives stone to fear.

Conquer terror and then you’ll see
illusion holds Magic’s key.

Five more will raise your castle’s walls
Taxman opens Golem’s halls.

Highest magic holds solution
Darzog’s dark convolution.

A secret room in tower drear
holds the land’s lost overseer.

Though evil wizard has been beat
you can’t yet Lord Xeen defeat.

Advisor will a dig permit
five coins more you must submit.

Taxman becomes a faithful vassal
Xeen’s bane lies under castle.

In clouds above island tower
waits Lord Xeen his final hour.

Only the sword Xeen’s life can take
All his plans of war unmake.


Цитата(Темное Пророчество Ксина @ Олимп)
If Pharaoh’s realm should take a fall
The Dragon must put forth a call
Mystic orb to the wind is cast
Seeks the hand of heroes last
Four parts castle at five per stage
A score of disks to help the Mage

A Golden bird will sorrow ease
Sweet song will Knight’s lost soul appease
Help the rider to soothe the beast
Gain a flight when expected least
The symbol of royal power
Frees the Queen from evil tower

Dragon’s orb the world shall roam
Yet must again return to home
Pharaoh’s magic back in its place
Helps to free the visitor from space
Code’s the key to thinking machines
Starman knows the truth about Xeen

Dragon once more will get you by
Owns key to city of the sky
Starman needs to hide in a box
Alamar’s defenses outfox
Face to face in Alamar’s lair
Out the box springs the land’s last prayer
tolich
28 Feb 2011, 21:49 Рассказы Геройской Таверны
Revenge

Hunger, a horrible thing. Yet also a thing which may provoke the smallest being into becoming something bigger, in some cases much bigger. Some hunger for knowledge, some for power, some for strenght and some hunger for... food. Not food for the spirit, the world or anything highly philosophical, but just plain food.
One such being was Crag Lack, a Barbarian boy taken prisoner by the Wizards of the Bracada Desert. He had served them loyally for many a year, had even liked it. But that was before his kind old Lady, Carmine, was killed by a band of adventurers for no apparent reason. She had been a kind lady. Work days consisting of 16 hours and food 6 times a day. The new master was quite horrible and liked to call himself Gavin Magnus and people either said ”m’Lord” or ”your Majesty” to him. The old man had him working for 6 hours a day, in a horrible place called school, and served him food 3 times a day, while Gavin’s cat got food 5 times a day. Naturally this wasn’t acceptable for the young barbarian, and he grew sulky, bad tempered and plotted revenge. Thus many years passed, and the boy grew into a man.

The overlords of the universe, the so called Ancients, heard about Crag Lack and his thoughts of rebellion and immediately recognised the danger. They sent a SHELTEM unit towards Bracada Desert with one mission. Protect Gavin Magnus at all costs.

Crag Lack, unaware of the Ancient’s discovery, had finally discovered what to do. One night he had seen a half man, half lich sneaking through the streets and had walked over to it. The halfman, who later told Crag his name was Gauldoth, surprised to see a Barbarian, didn’t kill him, but just shrunk him and use fragments of hot iron and toxic fumes to make him tell him his name and his general thoughts about Gavin Magnus and his empire. To Crag Lacks surprise Gauldoth didn’t tell Gavin Magnus any of this, but had promised to contact him later regarding a way of getting revenge over Gavin Magnus. And so Gauldoth had done. Now Crag Lack was only waiting for the signal, which would tell him that Gauldoth had disabled the protective charms. and then he would get his revenge.
Gavin Lack waited for years. He rose in Gavin Magnuse’s ranks, and eventually became head of the royal guard and could eat all he wanted, but he never forgot the injustices of the past.
One bright sunny day he saw the sign, and did what he had to do. He found Gavin’s cat, killed it, flayed and partered it, and then he threw it into Gavin’s private stew. As Gavin Magnus ate his stew later that day, Crag Lack entered the room with something in his hands and placed himself in front of Gavin. Then he promptly threw the flayed skin of Gavin’s cat on the floor, pointed at the stew and started to laugh. He was still laughing, when he was hanged for high treason and murder.
Some say Gavin Magnus never got over the shock. On the day of the cat’s funeral Gavin Magnus swore that he would do whatever necessary in order to eliminate evil from the world. Four days later the sword of Armageddon and the sword of Frost collided and Gavin Magnus fled to the new world, where he heard rumours of a giant crystal.

The SHELTEM is still said to be travelling and most likely will for some time, since those pesky adventurers choose the Pit over Celeste, and thus the inter galactic railway still remains unconnected to Antagarich.


*****


Guile and Intuition


Smoke from the fireplace wafted about the room, framing her face with wisps of silver. It was a quiet evening for the Silver Mug inn; the innkeeper and his staff were largely alone save for her—and Oros paid the handful of ragtag travelers little mind. He had not come to socialize; his lady’s quiet radiance was company enough.

The scholar pushed back the hood of his cloak and smiled at her from the inn’s entrance. She smiled back and motioned for him to join her at her table. He did so, his unremarkable gray eyes sparkling with quiet joy.

”It’s good to see you again,” he murmured, taking her hand and kissing it. She colored slightly, gazing up at him through her golden locks, her expression both touched and amused at his chivalrous tone.

”And you,” she responded quietly, still smiling. Then a chance glimpse at the hand that held hers shaded her expression with concern. She drew it towards her, dismayed.
”You haven’t been eating well,” she observed, turning the scholar’s pale hand carefully to examine it. The skin was cool and smooth, without scar or blemish, but hung loosely on the bone.

”I’m fine, Gem,” he responded. His tone conveyed genuine unconcern, and he pulled his hand back with another smile. ”But if you insist…Innkeeper!” his tone was strong, gracious but commanding. ”Food and wine for my companion and I, if you would be so kind.” He pushed a few coins to the edge of the table to accentuate his request.

The innkeeper motioned to one of the serving girls to see to their needs. The pair chatted companionably while they waited, enjoying the relative quiet of the nearly empty inn.

”So how have you been?” he asked.

”Quite well, all things considered,” she replied seriously, ”The campaign has been going badly, but you’ve probably already heard about that.”

”I have, and I’m sorry to hear it.” There was an odd glint in his eyes as he answered. They were distant, and brought to mind cool glass. But the look passed swiftly into a slight frown as he queried, ”You’re not still traveling with those three miscreants, are you?”

Gem sighed, disappointed that this had come up again. ”I’m sorry you don’t like them, Oros, but they are my friends and allies; I would trust them with my life.”

”Even that Crag Hack—” he bit down on the word savage, knowing she would disapprove, but she knew him well enough to catch the word unspoken, anyway.

”Yes, even Crag.” She reached over and squeezed his hand reassuringly. ”Besides, he’s been positively brotherly since Gelu threatened to shoot him the last time he made an advance on me.”

”And Gelu hasn’t tried any—”

She laughed aloud before he could say another word and despite himself he smiled, for the sound was wondrous, coming from her. ”Oros, do be kind! He’s not even twelve years old! He won’t be thinking of such things for some time, and he’s far too serious for me in any case.” She trailed a hand lovingly through his short, gray-brown hair and smiled again. ”Not like you.”

He smiled back, and took her hand in his. They shared a brief, quiet moment where no words were spoken and the rest of the universe seemed to fade away into nonexistence, leaving only themselves.

”My love,” the scholar said at last, his tone repentant, ”I still can’t help but fear for your safety. A child, a savage, and a failed wizard—”

”Yog is a very competent fighter, Oros,” she reassured him. And quickly headed off the next question before he could ask it. ”And quite respectful of my virtue. I met him in Enroth, before he came here to study, and his battlefield skills have only improved.”

”Of course, my dear. I’m sorry.”

Gem’s face lit with sudden mischief. ”I think you’re jealous.”

”Yes, my love,” he admitted solemnly, not entirely displeased by the observation—it was true, after all. ”I’m very jealous. I’d like nothing more than to take you away with me and keep you to myself for the rest of time.” His expression grew more serious. ”But I also can’t help but worry for you. There are monsters about, and brigands—”

”—and Necromancers.” The lady druid’s gaze dropped to the surface of the table, her expression swiftly becoming dark and angry as she drifted off into stormy thought. Oros felt sudden sorrow, for it pained him to see her so. The two fell silent, Gem brooding and her companion uncertain how to break her sudden foul mood.

The serving girl had been hovering off to the side during this impassioned exchange, not wanting to get caught up in such a personal conversation. She took the sudden pause as opportunity and awkwardly maneuvered soup, cheese, and wine off the tray she held and placed them onto the table before shyly skittering off, hardly remembering to take the proffered coins before she went. Oros let her leave before pressing a wedge of cheese into Gem’s empty hands.

”Here,” he said. ”Eat. I’m sorry, I didn’t mean to upset you.”

Gem seemed to remember his presence and looked up, smiling somewhat awkwardly. They ate in silence for several moments, and in the evening quiet her eyes fell again to her dinner companion’s pale, emaciated hands. She had to admit, even if only to herself, that this new facet of his appearance scared her. It brought back memories…


It was a chill morning. The sun had only begun to rise and already it was obscured, letting only bleak sunlight reach above the clouds. Her soldiers were just beginning to pack up the encampment; tents were being torn down and fires extinguished, equipment packed away and horses saddled for the day’s ride. But a shifting in the picket lines stole her attention briefly, and its cause became clear as the all-to-familiar scents of rot and old blood came to her on a breath of morning air.

It was coming from the south.

Gem hastily gave the order to form ranks, and no sooner had her lines pulled together then the first of the undead abominations come into sight. The first to appear were skeletons, hordes of them, their wasted limbs trailing bits of cloth and rotted leather. Behind them, sticking to the early morning shadows, wispy figures shifted among the darkness, their ghostly forms keeping out of the light. And off to the east, Gem could dimly make out shuffling corpses wrapped in old linen, the stained cloths fluttering faintly like dry, flattened snakes.

A trumpet sounded off to her right. Battle was engaged on the western front.

The air was swiftly filled with the sounds of recoiling bowstrings and dry, clattering bones. Wailing spirits charged the northern line of dwarven infantry, their clawing intangible fingers draining life and courage before the keen dwarven axes hacked apart the foul magics chaining them to unlife. An explosion of poisonous spell-smoke ripped through a swarm of sprites, dropping the tiny winged people like the insects they vaguely resembled. A hail of elven arrows responded, and the shafts liberally feathered the ranks of the dozen or so liches whose magic had done the deed.

Soon after the lines dissolved into enough chaos that it was no longer possible to find where one force ended and the other began. Gem found herself on the edge of the mayhem, undead pressing in on both sides and a faltering line behind her. With a loud rallying cry, she brought her soldiers together and lead a furious charge into the host of undead.

She fought as a woman possessed, not by spirits or demons, but by sheer unstoppable hatred. Fire and lightning flew from her hands with crazed single-mindedness, smashing though magical wards and charring undead bones.

The last of the lich sorcerers was blasted apart by her furious spellwork, sending bone shards and dust flying in all directions. She knew, as did those under her, that even the powerful magic that allowed a lich its near-eternal half-life would be broken if the vessel it bound were sundered thoroughly enough. And so she gave the command to a half dozen soldiers to remain behind and smash the remains before she and the others pressed on.

But no sooner had they set out to rejoin the fray when a cold shadow swept by overhead.

A huge, half-transparent form in smoky gray—barely more than an impression of wings and tattered flesh at its speed—dove from the sky into the midst of her soldiers. Warriors scattered left and right, trying to avoid the life-draining claws or land a solid blow on the half-tangible monster. Gem spun around and furiously tried to press towards the beast, back the way she came. But she was no more than twenty paces away when the beast launched itself back into the early morning sky, carrying a figure in its jaws whose screams identified him as her second in command…

Gem shrieked in outrage and began furious spellcasting to bring the ghostly dragon back down, or at least slow it, but it swiftly flew out of reach of her spells. Its translucent form sailed erratically away, her lieutenant’s swiftly fading screams mocking her. Then the dragon tossed its head and opened its jaws, sending its unwilling cargo plummeting, and Gem had to swiftly re-work her spells to catch the falling form before he impacted with the ground.

But she was too late, she soon saw. The body that now floated slowly to the ground was eerily still and silent; not even his ribs moved. There wasn’t even a fatal wound, though the dragon’s teeth had been solid enough to leave the odd, bleeding bruises typical of spectral attacks. His life energies had been sucked completely out of him; his hair had been drained from healthy black to deathly white, his skin was newly wrinkled and worn with age, and his eyes were glazed with death. Gem felt her breath catch. What a horrible way to die.

A slow, irregular thudding noise brought her attention back to her immediate surroundings. A pair of zombies was clubbing to death one of her elven archers. Fresh horror kindled eagerly into fury and was consumed by bloodlust as she fried the skull of one walking carcass cleanly off with a fire spell; the other abandoned its prone target and dragged toward her, as heedless of its companion’s destruction as it was of the maggots wriggling in its rotting flesh. A gurgling noise issued from its ruined undead throat, the effort spraying bits of spoiled meat out between its blacked teeth.

But before it had taken more than a few shambling steps, a loud neigh sounded from her right and golden hooves smashed the rotted ribcage, trampling the walking corpse into the ground. The unicorn and two of its brethren pounded over the fallen undead as they charged its fellows, and Gem turned to join them as a handful of elven archers pulled their fallen friend away.

It was then that she saw the Necromancer.

The man across the shadowy field seemed to spot her the same moment she spotted him. He wore dark red robes with Archibald’s coat-of-arms embroidered on the shoulders, and his face was half-rotted away. Perhaps he recognized her standard, because he seemed to realize she was the leader. He grinned at her, yellow teeth contrasting oddly with their white, still-living counterparts on the right side of his face. A boney, but still mostly-living hand gestured, and fire leapt towards her, forcing her to roll sideways before she counterattacked with a bolt of white lightning.

They traded offensive spells for a few blurred moments, exploding projectiles of fire following dark shrapmetal, bright falling stars raining off of a magical shield of air. Each casting whirled into the next, each spell rebounded, dimmed, or was nullified by magical protections. Finally his conjured blades spell ricocheted off at a wide angle and took one of her druids in the stomach, just out of the corner of Gem’s vision. He laughed at the horrified look on her face and casually lobbed a blast of ice in her direction.

Missed.

And, in the brief instant before he could recover and counterattack, she struck.

Acid sprayed over and through his shoulder, its hiss almost drowning out the Necromancer’s scream. He fell down on his rump and went to clutch what was now only a smoking stub of acid-burned bone and muscle, but his hand drew back as his fingers brushed the still acidic flesh. His booted feet kicked at the ground in vain as he tried to back away from the enraged woman.

The angry glow in Gem’s eyes was not entirely magically inspired as her hands rose above her head. She called lightning. The last thing the red-robed dark mage saw was her angelic face, twisted with fury, and a searing bolt of light summoned down from the sky…




The pair shared the remainder of the meal in relative silence, and parted ways afterwards, Gem making Oros promise not to starve himself and Oros extracting a similar promise from her to be careful in her travels. She retrieved her horse from the inn’s stable and returned to her army’s encampment. So she didn’t see him leave by the inn’s back door; if she had, she might have seen the scholar travel in the opposite direction, to a dark fortress with tall gray spires and an unholy aura...



On the road to Shroudkeep, Oros changed his gait, shifting seamlessly from the unobtrusive step of a harmless scholar to the powerful, confident stride of an accomplished spellcaster. Those traveling to and from the dark citadel who had the wit to do so gave him wide berth, and he remained unchallenged until he reached the great gate of the dark citadel.

”You there! Hold it, you.” The gatekeeper’s fangs gleamed in the faint light of the gate’s torches. A vampire. The unobtrusive-seeming man sneered, unimpressed by the bloodsucker’s attempt at intimidation.

”You don’t belong here. You want to get in, you have to pay the entrance fee.” His jaws widened and he reached for the scholar’s shoulder.

The gatekeeper had no sooner taken a step forward when ‘Oros’ lifted him up by the throat and slammed him into the wall.

The force of the maneuver was enough to break the ribs of a living man. It easily knocked the wind out of the surprised vampire—or perhaps it was the sight of the man’s disguise melting away that so stole his breath. The scholar’s eyes shriveled and were set aflame with brilliant ruby light, while magically conjured flesh rotted and fell away. Brown and scarlet wool darkened to expensive Karigor cotton, dyed an even midnight blue.

”What was that?” The lich snarled, malicious delight flaring in his burning crimson eyes.

”M-master Sandro!” the vampire choked. The lich waved a boney, now-fleshless hand, and a length of wood—probably from a support beam destroyed in the last siege—floated into the air, glowing with Earth magic, and positioned itself threateningly over the ribs of the unfortunate gatekeeper.

”You wanted to inconvenience me?”

”N-n-no, Master Sandro!”

”Then I will be passing though now.”

”Of c-course. Go right in, m-my lord.”

Sandro dropped both vampire and giant stake without a backward glance. The falling spar tripped several of the mindless zombies shuffling up the slope, but he feigned to pay no notice, instead sweeping up the road to Shroudkeep proper, laughing darkly.



Back in his private quarters, Sandro discarded his staff and cloak with a sense of self-satisfaction. Wraiths placed both items on their racks, and a zombie servitor brought him an old tomb and a glass of Deyjan Gold—far superior to the dry white wine he’d shared at the Silver Mug.

But he touched neither wine nor book, instead turning his thoughts to the lovely young woman whose company he had so recently shared.

Even here, on the edge of a war and surrounded by dangerous rivals, the mere thought of her gave him a sense of inner peace and calm. He had known lust once, before he undertook the Ritual of Endless Night and became a lich. But this was about as far removed from lust as the moon was from the world. The image of her sparkling eyes allowed him to reign in even his most violent waves of temper—and he thought with sad amusement that she would disapprove of how many of his undead minions her charming gaze had spared.

That was the one flaw in the whole situation; she despised necromancy and all who practiced it. In anyone else, he would have found it a foolish weakness to be exploited; in her, he found the bias…unfathomable.

Part of it, he was sure, was his own doing, thanks to his quest to recover the pieces of the Cloak of the Undead King. He regretted that now, vaguely; had he realized then the passion she inspired in him, he could have easily found a more suitable pawn and would likely have been spared the difficulty of protecting her from his own armies while simultaneously conquering the continent. And he was certain some of it had to do with that trouble over in Enroth several years ago, when that upstart pup Archibald had tried to take the Enrothian throne.

But he also knew she feared death, and more than most. Most individuals were content to live out their worthless little lives as long as they could before dying and becoming fodder for his dark spells of reanimation. But not his lovely lady druid. She had persevered in finding some alternate way of extending her natural lifespan, and while he was uncertain by how much, he knew she was much older than she looked—by several decades, at least.

He had also seen that her current methods were imperfect; small signs of aging had appeared in the few years since he had first met her—slight frown lines, a gray hair or two. Nothing serious. Most wouldn’t even notice.

But he did, and it baffled him as to why she continued to depend on temporary, inferior methods of prolonging her life when lichdom was a superior alternative in all respects! She would never hunger, never age, and never need to put up with the base needs of whole life again. And the power! All the weakening frailties of life washed away in a tide of darkness and undeath! She was already an accomplished spellcaster; as lich she would be even more formidable…

He had never considered taking a consort before, but when he imagined what Gem would look like as a lich…stripped down to her graceful bones, wrapped in the heavy chainmail robe that was typical lich attire, her frail human eyes replaced with brilliant pinpricks of light…

The idea almost seemed appealing.

Pity she’d never accept it.

He was certain he could bring her around, of course. He could be very persuasive when he wished. It would simply take time, time and leverage, although it was leverage that he did not have—yet. But it wouldn’t be long, and he was ready for when the time came.

His thoughts wandered again, this time to a dark, shadowy corner of one of his most secure vaults. There, shrouded with protections and glowing with enchantments against theft and destruction, a robe of silver-washed chainmail lay folded, waiting for its future mistress. Over it lay a jeweled circulet, slightly smaller than his own, and a head cloth in the style favored by most liches but in what he judged to be more feminine colors. An empty soul jar sat behind it all, shrouded in dark magical silk for concealment.

Yes, she would come around eventually. With the right…persuasion.

Had he still possessed lips, he would have smiled.

Soon, my love. Very soon.


End
IQUARE, lion-killer, Kastore, Арысь-Поле
28 Feb 2011, 21:40 город волшебных зверей и лесных существ
Ну, стереотип же...
tolich

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