Цитата(Ennin @ 11 Sep 2005, 11:58)
то ли в хэлпе на сайте глючно написано, то ли ещё что...
с триггером exit на phrase не работают all, west, north etc... работают цифры, указанные в help olc trigger exit.
отсюда вопрос: what the fuck и что за триггер exall?
выдержка:
Keyword : 'exit'
Argument: number
Argument is the exit number (0:north, 1:east, 2:south 3:west etc.)
NOTE: The opposite of entry trigger. This is activated when PC tries to
leave a room through an exit indicated by the argument, and the
mobile sees the person leave. Useful for having a single guardian to
watch several exits. An exit trigger works better than an entry
trigger, since you can refer to a specific PC instead of a random PC.
IMPORTANT: If this event is triggered, the victim will not move
through the exit. If necessary, you must move the character yourself
in your program (see MOB TRANSFER/MOB GTRANSFER). Also, this event
is not triggered when a character flees from combat or the mobile
is not in its default position.
Keyword : 'exall'
Argument: number
Argument is the exit number (0 = north etc.)
The same as exit trigger, but it can be triggered even if the
mobile cannot see the person trying to leave the room or if
the mobile is busy.
В первом случае в упор не вижу упоминаний о том что тригер должен понимать north south и т.д. Во втором помоему вполне неплохо пояснили для чего можно юзать.