Код по состоянию на вчера лежит на ограниченно доступной машине, так шо будет.. когда-нибудь.
Структуры (CASTLE) взяты из вогосорцев, функции патчинга - из бараторчевского патчера.
Суть кода, как и у МоР'a, в выносе обращения к таблице монстров в отдельную функцию, принимающую не только ТТХ монстра, но и ТТХ замка.
Заменены почти все обращения к таблице лайнапов, кроме обращения в экране выбора сценария (ну, там где показываются линейки дегрейдов для каждого замка), какого-то обращения при самом старте героев и воговских. Ну, еще пары из Kingdom Overview, но это исправлено.
Интерфейса для ERM пока нету, потому что он не продуман. Склоняюсь к SN:W переменным с именами типа citrine_<townID>_<town type>_<creature lvl>_<is upgrade> (citrine_0_1_3_1 - переменная, определяющая, кто будет наниматься в первом Оплоте вместо эльфа негрейженного)
Совместимость с battery не проверена.
Функции для работы с видом города и окном отстройки только в проекте.
Код
//
#include "citrine.h"
int GetCreatureFromCastle(int offset, CASTLE* cstl)
{
int type = offset/14;
int level = (offset%14)%7;
int upgrade = (offset%14)/7;
/*if (type == 2 && level == 2 && upgrade ==0 && cstl->Number&1) return 32;
if (type == 2 && level == 2 && upgrade ==1 && cstl->Number&1) return 117;
if (type == 2 && level == 2 && upgrade ==0 && !(cstl->Number&1)) return 33;
if (type == 2 && level == 2 && upgrade ==1 && !(cstl->Number&1)) return 116;*/
//return ((int*)0x836CC8)[(type*2+upgrade)*7+level];
return upgrade;
}
signed int __stdcall CorrectTownCreatureGrowth(HiHook *h, CASTLE* _cstl, int a2, int a3)
{
signed int result; // eax@1
int i = 0;
result = 0;
do
{
if ( GetCreatureFromCastle(14*_cstl->Type+i, _cstl) == a2 )
break;
++result;
++i;
}
while ( result < 14 );
if ( result != 14 )
{
*(int *)((int)_cstl + 4 * result + 0x118) += a3;
if ( result < 7 )
*(int *)((int)_cstl + 4 * result + 0x134) += a3;
}
return result;
}
int __stdcall GetMonsterUpgrade(HiHook *h, int a)
{
return CALL_1(int, __fastcall, h->GetDefaultFunc(), a);
}
int __stdcall GetMonsterDegrade(HiHook *h, int a) //degrade?
{
return CALL_1(int, __fastcall, h->GetDefaultFunc(), a);
}
int __stdcall HasMonsterUpgrade(HiHook *h, int a)
{
return CALL_1(int, __fastcall, h->GetDefaultFunc(), a);
}
//хочу лямбду в С.
void __stdcall splice_00551B50(HiHook *h, CASTLE* cstl, int edx)
{
int a1 = (int)cstl;
//sub_00551B80(MonstersInTowns_9x2x7[edx0 + 14 * *(_BYTE *)(a1 + 4)], a1 + 2 * edx0 + 22);
CALL_2(void,__fastcall,0x551B80,GetCreatureFromCastle(edx + 14 * cstl->Type, cstl), a1 + 2 * edx + 22);
return;
}
int __stdcall hook_428602(LoHook* h, HookContext* c)
{c->edx = GetCreatureFromCastle(c->edx,(CASTLE*)(*(int*)(c->ebp + 0x8))); return NO_EXEC_DEFAULT;}
int __stdcall hook_428964(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)c->ebx); return NO_EXEC_DEFAULT;}
int __stdcall hook_429BB1(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)(*(int*)(c->ebp - 0x14))); return NO_EXEC_DEFAULT;}
int __stdcall hook_429DEC(LoHook* h, HookContext* c)
{c->ecx = GetCreatureFromCastle(c->eax,(CASTLE*)c->edi); return NO_EXEC_DEFAULT;}
int __stdcall hook_429F32(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->eax,(CASTLE*)c->edi); return NO_EXEC_DEFAULT;}
int __stdcall hook_42A026(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edi,(CASTLE*)c->eax); return NO_EXEC_DEFAULT;}
int __stdcall hook_42B538(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)c->ecx); return NO_EXEC_DEFAULT;}
int __stdcall hook_42B5D9(LoHook* h, HookContext* c)
{c->edi = GetCreatureFromCastle(c->edx,(CASTLE*)c->ecx); return NO_EXEC_DEFAULT;}
int __stdcall hook_42B5F3(LoHook* h, HookContext* c)
{c->esi = GetCreatureFromCastle(c->esi,(CASTLE*)c->ecx); return NO_EXEC_DEFAULT;}
int __stdcall hook_42B724(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->ecx,(CASTLE*)c->edi); return NO_EXEC_DEFAULT;}
int __stdcall hook_42BE42(LoHook* h, HookContext* c)
{c->edx = GetCreatureFromCastle(c->eax,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_42CF07(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)(*(int*)(c->ebp + 0xC))); return NO_EXEC_DEFAULT;}
int __stdcall hook_42D241(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->eax,(CASTLE*)(*(int*)(c->ebp + 0x8))); return NO_EXEC_DEFAULT;}
int __stdcall hook_432E94(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_432F5F(LoHook* h, HookContext* c)
{c->edx = GetCreatureFromCastle(c->ecx,(CASTLE*)c->edi); return NO_EXEC_DEFAULT;}
int __stdcall hook_43363B(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->eax,(CASTLE*)c->edx); return NO_EXEC_DEFAULT;}
int __stdcall hook_4BF302(LoHook* h, HookContext* c)
{c->edi = GetCreatureFromCastle(7+c->eax/4,(CASTLE*)(*(int*)(c->ebp - 0x10))); return NO_EXEC_DEFAULT;}
int __stdcall hook_4BF307(LoHook* h, HookContext* c)
{c->esi = GetCreatureFromCastle(c->eax/4,(CASTLE*)(*(int*)(c->ebp - 0x10))); return NO_EXEC_DEFAULT;}
int __stdcall hook_4C8D2D(LoHook* h, HookContext* c)
{c->edx = GetCreatureFromCastle(c->ecx,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_51CFD8(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)(*(int*)(c->ebp - 0x14))); return NO_EXEC_DEFAULT;}
int __stdcall hook_525A8B(LoHook* h, HookContext* c)
{c->edx = GetCreatureFromCastle(7+c->eax,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_525AAD(LoHook* h, HookContext* c)
{c->return_address = (c->eax == GetCreatureFromCastle(c->ecx,(CASTLE*)c->esi))?0x525ABA:0x525B56; return NO_EXEC_DEFAULT;}
int __stdcall hook_52A31B(LoHook* h, HookContext* c)
{c->ebx = GetCreatureFromCastle(c->edx,(CASTLE*)c->edi); return NO_EXEC_DEFAULT;}
int __stdcall hook_5519A7(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_5BEF9E(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->eax,(CASTLE*)c->ecx); return NO_EXEC_DEFAULT;}
//int __stdcall hook_551B68(LoHook* h, HookContext* c)
// {c->ecx = GetCreatureFromCastle(c->eax,(CASTLE*)c->ecx); return NO_EXEC_DEFAULT;}
int __stdcall hook_5BFC66(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->ecx,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_5BFFDF(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_5C0098(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_5C0264(LoHook* h, HookContext* c)
{c->edx = GetCreatureFromCastle(c->esi/2,(CASTLE*)c->ecx); return NO_EXEC_DEFAULT;}
int __stdcall hook_5C6023(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->eax,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_5C7196(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->ecx,(CASTLE*)(*(int*)(c->ebx + 0x38))); return NO_EXEC_DEFAULT;}
int __stdcall hook_5C7CE5(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)(*(int*)(c->ebx + 0x38))); return NO_EXEC_DEFAULT;}
int __stdcall hook_5C7D1E(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->eax,(CASTLE*)c->ecx); return NO_EXEC_DEFAULT;}
int __stdcall hook_5D9DE4(LoHook* h, HookContext* c)
{ int tmgr = *(int*)0x69954C;
c->edx = GetCreatureFromCastle(c->edx,(CASTLE*)(*(int*)(0x38 + tmgr))); return NO_EXEC_DEFAULT;}
int __stdcall hook_5D9E5D(LoHook* h, HookContext* c)
{ int tmgr = *(int*)0x69954C;
c->edx = GetCreatureFromCastle(c->ecx,(CASTLE*)(*(int*)(0x38 + tmgr))); return NO_EXEC_DEFAULT;}
int __stdcall hook_5DD099(LoHook* h, HookContext* c)
{ int tmgr = *(int*)0x69954C;
c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_5DDAD6(LoHook* h, HookContext* c)
{ int tmgr = *(int*)0x69954C;
c->eax = GetCreatureFromCastle(c->ecx,(CASTLE*)(*(int*)(0x38 + tmgr))); return NO_EXEC_DEFAULT;}
int __stdcall hook_5C8037(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->eax-30,(CASTLE*)(*(int*)(c->ebx + 0x38))); return NO_EXEC_DEFAULT;}
int __stdcall hook_5C0BEC(LoHook* h, HookContext* c)
{c->ebx = GetCreatureFromCastle(c->edx,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_551A14(LoHook* h, HookContext* c)
{c->edx = GetCreatureFromCastle(c->ecx-7,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_5DD96B(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)(*(int*)((*(int*)0x69954C) + 0x38))); return NO_EXEC_DEFAULT;}
int __stdcall hook_42BCC9(LoHook* h, HookContext* c)
{c->edi = GetCreatureFromCastle(c->eax,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_4C69AF(LoHook* h, HookContext* c)
{c->return_address = (c->edi != GetCreatureFromCastle(c->eax-30,(CASTLE*)c->ebx))?0x4C69df:0x4C69b8; return NO_EXEC_DEFAULT;}
int __stdcall hook_5C0203(LoHook* h, HookContext* c)
{c->ecx = GetCreatureFromCastle(c->ecx,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
void __stdcall Citrine(PEvent e)
{
citrine->WriteLoHook(0x5C0203,(void*)hook_5C0203);
citrine->WriteLoHook(0x42BCC9,(void*)hook_42BCC9);
citrine->WriteLoHook(0x4C69AF,(void*)hook_4C69AF);
citrine->WriteLoHook(0x428602,(void*)hook_428602); //edx, [ebp+8] -> edx
citrine->WriteLoHook(0x428964,(void*)hook_428964); //edx, ebx -> eax
citrine->WriteLoHook(0x429BB1,(void*)hook_429BB1); //edx, [ebp-0x14] -> eax
citrine->WriteLoHook(0x429DEC,(void*)hook_429DEC); //eax, edi -> ecx
citrine->WriteLoHook(0x429F32,(void*)hook_429F32); //eax, edi -> eax
citrine->WriteLoHook(0x42A026,(void*)hook_42A026); //eax, edi -> eax
citrine->WriteLoHook(0x42B538,(void*)hook_42B538); //edx, ecx -> eax
citrine->WriteLoHook(0x42B5D9,(void*)hook_42B5D9); //edx, ecx -> edi
citrine->WriteLoHook(0x42B5F3,(void*)hook_42B5F3); //esi, ecx -> esi
citrine->WriteLoHook(0x42B724,(void*)hook_42B724); //eax, edi -> eax
citrine->WriteLoHook(0x42BE42,(void*)hook_42BE42); //eax, esi -> edx
citrine->WriteLoHook(0x42CF07,(void*)hook_42CF07); //edx, [ebp+c] -> eax
citrine->WriteLoHook(0x42D241,(void*)hook_42D241); //eax, [ebp+8] -> eax
citrine->WriteLoHook(0x432E94,(void*)hook_432E94); //edx, esi -> eax
citrine->WriteLoHook(0x432F5F,(void*)hook_432F5F); //ecx, edi -> edx
citrine->WriteLoHook(0x43363B,(void*)hook_43363B); //eax, edx -> eax
//три обращения из 47AB00,11,33 - получение апгрейда
citrine->WriteHiHook(0x47AAD0,SPLICE_,EXTENDED_,THISCALL_,(void*)GetMonsterUpgrade);
citrine->WriteHiHook(0x47AB80,SPLICE_,EXTENDED_,THISCALL_,(void*)GetMonsterDegrade);
citrine->WriteHiHook(0x47AA50,SPLICE_,EXTENDED_,THISCALL_,(void*)HasMonsterUpgrade);
citrine->WriteLoHook(0x4BF302,(void*)hook_4BF302); //(eax/4)+7 [ebp-0x10] -> edi
citrine->WriteLoHook(0x4BF308,(void*)hook_4BF307); //eax/4 [ebp-0x10] -> esi
//новый месяц
citrine->WriteLoHook(0x4C8D2D,(void*)hook_4C8D2D); //ecx, esi -> edx
//citrine->WriteLoHook(0x503290,(void*)hook_); //, ->
//окно города
citrine->WriteLoHook(0x51CFD8,(void*)hook_51CFD8); //edx,[EBP-14] -> eax
citrine->WriteLoHook(0x525A8B,(void*)hook_525A8B); //edx,[EBP-14] -> eax
citrine->WriteLoHook(0x525AAD,(void*)hook_525AAD); //cmp ..
citrine->WriteLoHook(0x52A31B,(void*)hook_52A31B); //edx, edi -> ebx
//клик по двеллу
citrine->WriteLoHook(0x5519A7,(void*)hook_5519A7); //edx, edi -> ebx
//обзор королевства
//citrine->WriteLoHook(0x551B68,(void*)hook_551B68); //eax, eci -> ecx //сплайс ниже
//citrine->WriteLoHook(0x5BE383,(void*)hook_52A31B); //старт игры
//citrine->WriteLoHook(0x5BE3AB,(void*)hook_52A31B); //старт игры
citrine->WriteLoHook(0x5BEF9E,(void*)hook_5BEF9E); //
citrine->WriteLoHook(0x5BFC66,(void*)hook_5BFC66); //
citrine->WriteLoHook(0x5BFFDF,(void*)hook_5BFFDF); //
citrine->WriteLoHook(0x5C0098,(void*)hook_5C0098); //
//0x5C0203 - новая неделя
//citrine->WriteLoHook(0x5C0527,(void*)hook_); //absent in MoP
//citrine->WriteLoHook(0x5C057E,(void*)hook_5C0264); //
//citrine->WriteLoHook(0x5C0B34,(void*)hook_5C0264); //
citrine->WriteLoHook(0x5C0BEC,(void*)hook_5C0BEC); //
citrine->WriteLoHook(0x5C6023,(void*)hook_5C6023); //
citrine->WriteLoHook(0x5C7196,(void*)hook_5C7196); //
citrine->WriteLoHook(0x5C7CE5,(void*)hook_5C7CE5); //
citrine->WriteLoHook(0x5C7D1E,(void*)hook_5C7D1E); //
//непрямые отсылки:
citrine->WriteLoHook(0x5C8037,(void*)hook_5C8037); //хинты
citrine->WriteLoHook(0x551A14,(void*)hook_551A14); //апгрейды
//окно форта
citrine->WriteLoHook(0x5D9DE4,(void*)hook_5D9DE4); //edx, tmgr -> edx
citrine->WriteLoHook(0x5D9E5D,(void*)hook_5D9E5D); //ecx, tmgr -> edx
citrine->WriteLoHook(0x5D9ED3,(void*)hook_5D9E5D); //ecx, tmgr -> edx
citrine->WriteLoHook(0x5D9F4C,(void*)hook_5D9E5D); //ecx, tmgr -> edx
citrine->WriteLoHook(0x5D9FC5,(void*)hook_5D9E5D); //ecx, tmgr -> edx
citrine->WriteLoHook(0x5DA03E,(void*)hook_5D9E5D); //ecx, tmgr -> edx
citrine->WriteLoHook(0x5DA0C2,(void*)hook_5D9E5D); //ecx, tmgr -> edx
citrine->WriteLoHook(0x5DA1BA,(void*)hook_5D9E5D); //ecx, tmgr -> edx
//
citrine->WriteLoHook(0x5DD099,(void*)hook_5DD099); //edx, esi -> edx
citrine->WriteLoHook(0x5DDAD6,(void*)hook_5DDAD6); //ecx, [edx+38] -> eax
citrine->WriteLoHook(0x5DD96B,(void*)hook_5DD96B); //
//сплайсы
citrine->WriteHiHook(0x551B50,SPLICE_,EXTENDED_,FASTCALL_,(void*)splice_00551B50);
citrine->WriteHiHook(0x5C0250,SPLICE_,EXTENDED_,THISCALL_,(void*)CorrectTownCreatureGrowth);
}
#include "citrine.h"
int GetCreatureFromCastle(int offset, CASTLE* cstl)
{
int type = offset/14;
int level = (offset%14)%7;
int upgrade = (offset%14)/7;
/*if (type == 2 && level == 2 && upgrade ==0 && cstl->Number&1) return 32;
if (type == 2 && level == 2 && upgrade ==1 && cstl->Number&1) return 117;
if (type == 2 && level == 2 && upgrade ==0 && !(cstl->Number&1)) return 33;
if (type == 2 && level == 2 && upgrade ==1 && !(cstl->Number&1)) return 116;*/
//return ((int*)0x836CC8)[(type*2+upgrade)*7+level];
return upgrade;
}
signed int __stdcall CorrectTownCreatureGrowth(HiHook *h, CASTLE* _cstl, int a2, int a3)
{
signed int result; // eax@1
int i = 0;
result = 0;
do
{
if ( GetCreatureFromCastle(14*_cstl->Type+i, _cstl) == a2 )
break;
++result;
++i;
}
while ( result < 14 );
if ( result != 14 )
{
*(int *)((int)_cstl + 4 * result + 0x118) += a3;
if ( result < 7 )
*(int *)((int)_cstl + 4 * result + 0x134) += a3;
}
return result;
}
int __stdcall GetMonsterUpgrade(HiHook *h, int a)
{
return CALL_1(int, __fastcall, h->GetDefaultFunc(), a);
}
int __stdcall GetMonsterDegrade(HiHook *h, int a) //degrade?
{
return CALL_1(int, __fastcall, h->GetDefaultFunc(), a);
}
int __stdcall HasMonsterUpgrade(HiHook *h, int a)
{
return CALL_1(int, __fastcall, h->GetDefaultFunc(), a);
}
//хочу лямбду в С.
void __stdcall splice_00551B50(HiHook *h, CASTLE* cstl, int edx)
{
int a1 = (int)cstl;
//sub_00551B80(MonstersInTowns_9x2x7[edx0 + 14 * *(_BYTE *)(a1 + 4)], a1 + 2 * edx0 + 22);
CALL_2(void,__fastcall,0x551B80,GetCreatureFromCastle(edx + 14 * cstl->Type, cstl), a1 + 2 * edx + 22);
return;
}
int __stdcall hook_428602(LoHook* h, HookContext* c)
{c->edx = GetCreatureFromCastle(c->edx,(CASTLE*)(*(int*)(c->ebp + 0x8))); return NO_EXEC_DEFAULT;}
int __stdcall hook_428964(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)c->ebx); return NO_EXEC_DEFAULT;}
int __stdcall hook_429BB1(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)(*(int*)(c->ebp - 0x14))); return NO_EXEC_DEFAULT;}
int __stdcall hook_429DEC(LoHook* h, HookContext* c)
{c->ecx = GetCreatureFromCastle(c->eax,(CASTLE*)c->edi); return NO_EXEC_DEFAULT;}
int __stdcall hook_429F32(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->eax,(CASTLE*)c->edi); return NO_EXEC_DEFAULT;}
int __stdcall hook_42A026(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edi,(CASTLE*)c->eax); return NO_EXEC_DEFAULT;}
int __stdcall hook_42B538(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)c->ecx); return NO_EXEC_DEFAULT;}
int __stdcall hook_42B5D9(LoHook* h, HookContext* c)
{c->edi = GetCreatureFromCastle(c->edx,(CASTLE*)c->ecx); return NO_EXEC_DEFAULT;}
int __stdcall hook_42B5F3(LoHook* h, HookContext* c)
{c->esi = GetCreatureFromCastle(c->esi,(CASTLE*)c->ecx); return NO_EXEC_DEFAULT;}
int __stdcall hook_42B724(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->ecx,(CASTLE*)c->edi); return NO_EXEC_DEFAULT;}
int __stdcall hook_42BE42(LoHook* h, HookContext* c)
{c->edx = GetCreatureFromCastle(c->eax,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_42CF07(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)(*(int*)(c->ebp + 0xC))); return NO_EXEC_DEFAULT;}
int __stdcall hook_42D241(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->eax,(CASTLE*)(*(int*)(c->ebp + 0x8))); return NO_EXEC_DEFAULT;}
int __stdcall hook_432E94(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_432F5F(LoHook* h, HookContext* c)
{c->edx = GetCreatureFromCastle(c->ecx,(CASTLE*)c->edi); return NO_EXEC_DEFAULT;}
int __stdcall hook_43363B(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->eax,(CASTLE*)c->edx); return NO_EXEC_DEFAULT;}
int __stdcall hook_4BF302(LoHook* h, HookContext* c)
{c->edi = GetCreatureFromCastle(7+c->eax/4,(CASTLE*)(*(int*)(c->ebp - 0x10))); return NO_EXEC_DEFAULT;}
int __stdcall hook_4BF307(LoHook* h, HookContext* c)
{c->esi = GetCreatureFromCastle(c->eax/4,(CASTLE*)(*(int*)(c->ebp - 0x10))); return NO_EXEC_DEFAULT;}
int __stdcall hook_4C8D2D(LoHook* h, HookContext* c)
{c->edx = GetCreatureFromCastle(c->ecx,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_51CFD8(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)(*(int*)(c->ebp - 0x14))); return NO_EXEC_DEFAULT;}
int __stdcall hook_525A8B(LoHook* h, HookContext* c)
{c->edx = GetCreatureFromCastle(7+c->eax,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_525AAD(LoHook* h, HookContext* c)
{c->return_address = (c->eax == GetCreatureFromCastle(c->ecx,(CASTLE*)c->esi))?0x525ABA:0x525B56; return NO_EXEC_DEFAULT;}
int __stdcall hook_52A31B(LoHook* h, HookContext* c)
{c->ebx = GetCreatureFromCastle(c->edx,(CASTLE*)c->edi); return NO_EXEC_DEFAULT;}
int __stdcall hook_5519A7(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_5BEF9E(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->eax,(CASTLE*)c->ecx); return NO_EXEC_DEFAULT;}
//int __stdcall hook_551B68(LoHook* h, HookContext* c)
// {c->ecx = GetCreatureFromCastle(c->eax,(CASTLE*)c->ecx); return NO_EXEC_DEFAULT;}
int __stdcall hook_5BFC66(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->ecx,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_5BFFDF(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_5C0098(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_5C0264(LoHook* h, HookContext* c)
{c->edx = GetCreatureFromCastle(c->esi/2,(CASTLE*)c->ecx); return NO_EXEC_DEFAULT;}
int __stdcall hook_5C6023(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->eax,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_5C7196(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->ecx,(CASTLE*)(*(int*)(c->ebx + 0x38))); return NO_EXEC_DEFAULT;}
int __stdcall hook_5C7CE5(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)(*(int*)(c->ebx + 0x38))); return NO_EXEC_DEFAULT;}
int __stdcall hook_5C7D1E(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->eax,(CASTLE*)c->ecx); return NO_EXEC_DEFAULT;}
int __stdcall hook_5D9DE4(LoHook* h, HookContext* c)
{ int tmgr = *(int*)0x69954C;
c->edx = GetCreatureFromCastle(c->edx,(CASTLE*)(*(int*)(0x38 + tmgr))); return NO_EXEC_DEFAULT;}
int __stdcall hook_5D9E5D(LoHook* h, HookContext* c)
{ int tmgr = *(int*)0x69954C;
c->edx = GetCreatureFromCastle(c->ecx,(CASTLE*)(*(int*)(0x38 + tmgr))); return NO_EXEC_DEFAULT;}
int __stdcall hook_5DD099(LoHook* h, HookContext* c)
{ int tmgr = *(int*)0x69954C;
c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_5DDAD6(LoHook* h, HookContext* c)
{ int tmgr = *(int*)0x69954C;
c->eax = GetCreatureFromCastle(c->ecx,(CASTLE*)(*(int*)(0x38 + tmgr))); return NO_EXEC_DEFAULT;}
int __stdcall hook_5C8037(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->eax-30,(CASTLE*)(*(int*)(c->ebx + 0x38))); return NO_EXEC_DEFAULT;}
int __stdcall hook_5C0BEC(LoHook* h, HookContext* c)
{c->ebx = GetCreatureFromCastle(c->edx,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_551A14(LoHook* h, HookContext* c)
{c->edx = GetCreatureFromCastle(c->ecx-7,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_5DD96B(LoHook* h, HookContext* c)
{c->eax = GetCreatureFromCastle(c->edx,(CASTLE*)(*(int*)((*(int*)0x69954C) + 0x38))); return NO_EXEC_DEFAULT;}
int __stdcall hook_42BCC9(LoHook* h, HookContext* c)
{c->edi = GetCreatureFromCastle(c->eax,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
int __stdcall hook_4C69AF(LoHook* h, HookContext* c)
{c->return_address = (c->edi != GetCreatureFromCastle(c->eax-30,(CASTLE*)c->ebx))?0x4C69df:0x4C69b8; return NO_EXEC_DEFAULT;}
int __stdcall hook_5C0203(LoHook* h, HookContext* c)
{c->ecx = GetCreatureFromCastle(c->ecx,(CASTLE*)c->esi); return NO_EXEC_DEFAULT;}
void __stdcall Citrine(PEvent e)
{
citrine->WriteLoHook(0x5C0203,(void*)hook_5C0203);
citrine->WriteLoHook(0x42BCC9,(void*)hook_42BCC9);
citrine->WriteLoHook(0x4C69AF,(void*)hook_4C69AF);
citrine->WriteLoHook(0x428602,(void*)hook_428602); //edx, [ebp+8] -> edx
citrine->WriteLoHook(0x428964,(void*)hook_428964); //edx, ebx -> eax
citrine->WriteLoHook(0x429BB1,(void*)hook_429BB1); //edx, [ebp-0x14] -> eax
citrine->WriteLoHook(0x429DEC,(void*)hook_429DEC); //eax, edi -> ecx
citrine->WriteLoHook(0x429F32,(void*)hook_429F32); //eax, edi -> eax
citrine->WriteLoHook(0x42A026,(void*)hook_42A026); //eax, edi -> eax
citrine->WriteLoHook(0x42B538,(void*)hook_42B538); //edx, ecx -> eax
citrine->WriteLoHook(0x42B5D9,(void*)hook_42B5D9); //edx, ecx -> edi
citrine->WriteLoHook(0x42B5F3,(void*)hook_42B5F3); //esi, ecx -> esi
citrine->WriteLoHook(0x42B724,(void*)hook_42B724); //eax, edi -> eax
citrine->WriteLoHook(0x42BE42,(void*)hook_42BE42); //eax, esi -> edx
citrine->WriteLoHook(0x42CF07,(void*)hook_42CF07); //edx, [ebp+c] -> eax
citrine->WriteLoHook(0x42D241,(void*)hook_42D241); //eax, [ebp+8] -> eax
citrine->WriteLoHook(0x432E94,(void*)hook_432E94); //edx, esi -> eax
citrine->WriteLoHook(0x432F5F,(void*)hook_432F5F); //ecx, edi -> edx
citrine->WriteLoHook(0x43363B,(void*)hook_43363B); //eax, edx -> eax
//три обращения из 47AB00,11,33 - получение апгрейда
citrine->WriteHiHook(0x47AAD0,SPLICE_,EXTENDED_,THISCALL_,(void*)GetMonsterUpgrade);
citrine->WriteHiHook(0x47AB80,SPLICE_,EXTENDED_,THISCALL_,(void*)GetMonsterDegrade);
citrine->WriteHiHook(0x47AA50,SPLICE_,EXTENDED_,THISCALL_,(void*)HasMonsterUpgrade);
citrine->WriteLoHook(0x4BF302,(void*)hook_4BF302); //(eax/4)+7 [ebp-0x10] -> edi
citrine->WriteLoHook(0x4BF308,(void*)hook_4BF307); //eax/4 [ebp-0x10] -> esi
//новый месяц
citrine->WriteLoHook(0x4C8D2D,(void*)hook_4C8D2D); //ecx, esi -> edx
//citrine->WriteLoHook(0x503290,(void*)hook_); //, ->
//окно города
citrine->WriteLoHook(0x51CFD8,(void*)hook_51CFD8); //edx,[EBP-14] -> eax
citrine->WriteLoHook(0x525A8B,(void*)hook_525A8B); //edx,[EBP-14] -> eax
citrine->WriteLoHook(0x525AAD,(void*)hook_525AAD); //cmp ..
citrine->WriteLoHook(0x52A31B,(void*)hook_52A31B); //edx, edi -> ebx
//клик по двеллу
citrine->WriteLoHook(0x5519A7,(void*)hook_5519A7); //edx, edi -> ebx
//обзор королевства
//citrine->WriteLoHook(0x551B68,(void*)hook_551B68); //eax, eci -> ecx //сплайс ниже
//citrine->WriteLoHook(0x5BE383,(void*)hook_52A31B); //старт игры
//citrine->WriteLoHook(0x5BE3AB,(void*)hook_52A31B); //старт игры
citrine->WriteLoHook(0x5BEF9E,(void*)hook_5BEF9E); //
citrine->WriteLoHook(0x5BFC66,(void*)hook_5BFC66); //
citrine->WriteLoHook(0x5BFFDF,(void*)hook_5BFFDF); //
citrine->WriteLoHook(0x5C0098,(void*)hook_5C0098); //
//0x5C0203 - новая неделя
//citrine->WriteLoHook(0x5C0527,(void*)hook_); //absent in MoP
//citrine->WriteLoHook(0x5C057E,(void*)hook_5C0264); //
//citrine->WriteLoHook(0x5C0B34,(void*)hook_5C0264); //
citrine->WriteLoHook(0x5C0BEC,(void*)hook_5C0BEC); //
citrine->WriteLoHook(0x5C6023,(void*)hook_5C6023); //
citrine->WriteLoHook(0x5C7196,(void*)hook_5C7196); //
citrine->WriteLoHook(0x5C7CE5,(void*)hook_5C7CE5); //
citrine->WriteLoHook(0x5C7D1E,(void*)hook_5C7D1E); //
//непрямые отсылки:
citrine->WriteLoHook(0x5C8037,(void*)hook_5C8037); //хинты
citrine->WriteLoHook(0x551A14,(void*)hook_551A14); //апгрейды
//окно форта
citrine->WriteLoHook(0x5D9DE4,(void*)hook_5D9DE4); //edx, tmgr -> edx
citrine->WriteLoHook(0x5D9E5D,(void*)hook_5D9E5D); //ecx, tmgr -> edx
citrine->WriteLoHook(0x5D9ED3,(void*)hook_5D9E5D); //ecx, tmgr -> edx
citrine->WriteLoHook(0x5D9F4C,(void*)hook_5D9E5D); //ecx, tmgr -> edx
citrine->WriteLoHook(0x5D9FC5,(void*)hook_5D9E5D); //ecx, tmgr -> edx
citrine->WriteLoHook(0x5DA03E,(void*)hook_5D9E5D); //ecx, tmgr -> edx
citrine->WriteLoHook(0x5DA0C2,(void*)hook_5D9E5D); //ecx, tmgr -> edx
citrine->WriteLoHook(0x5DA1BA,(void*)hook_5D9E5D); //ecx, tmgr -> edx
//
citrine->WriteLoHook(0x5DD099,(void*)hook_5DD099); //edx, esi -> edx
citrine->WriteLoHook(0x5DDAD6,(void*)hook_5DDAD6); //ecx, [edx+38] -> eax
citrine->WriteLoHook(0x5DD96B,(void*)hook_5DD96B); //
//сплайсы
citrine->WriteHiHook(0x551B50,SPLICE_,EXTENDED_,FASTCALL_,(void*)splice_00551B50);
citrine->WriteHiHook(0x5C0250,SPLICE_,EXTENDED_,THISCALL_,(void*)CorrectTownCreatureGrowth);
}